App Guide

Your app, built to last.

Everything you need to know about turning your idea into an app with us: how it works, how to prepare and what we take care of for you. Plain English, no surprises.

01 · How it works

Your idea, shaped around real users.

Great apps start with people, not features. We learn how your users work, prove the idea with a prototype, then build in short steps so you see progress every couple of weeks.

1

Discover

A free 30-minute call, then a discovery workshop where we map your users, their problems and the features that matter most.

You · 2–3 hours
2

Prototype

A clickable prototype you can try on your phone and test with real users before a line of code is written.

Typically 1–3 weeks
3

Plan

A fixed-price proposal for the first version, with a clear feature list, timeline and milestones.

Within 48 hours
4

Build

We build in two-week sprints. At the end of each one you see a working demo and give feedback.

Typically 6–16 weeks
5

Test & launch

You test on your own devices, we fix what's found, then we submit to the App Store and Google Play together.

Allow 1–2 weeks
6

Grow

30 days' support after launch, then optional care and improvement plans as your users grow.

30 days support
Start small, then grow. We'll usually recommend launching a focused first version (an MVP) to real users quickly, then improving it based on what they actually do. It's faster, cheaper and far less risky.
02 · Our promise

Built to last. Owned by you.

Building an app is a big investment. Here's what's true on every app we build.

You own the code

Source code, designs, store accounts and data are all yours once paid. No lock-in, ever.

Senior people only

The people in your workshop design and build your app. Direct access, no account managers.

Privacy by design

Security and data protection built in from day one, with a data processing agreement as standard.

Built to grow

Modern, well-documented technology that other developers could pick up, so you're never stuck.

Your lead

Stephen Jonathan

Your single point of contact from the first idea to launch day and beyond. Any question, big or small, comes to me.

office@lifegrowth.digital
03 · Your app

A brief for your kind of app.

Pick the one closest to your project. If you're not sure, that's exactly what the discovery workshop is for.

Startup MVPs

The first version of your product: just enough to prove the idea with real users and investors, built so it can grow.

Timeline8–12 weeks
PlatformsiOS, Android, web
FocusCore features only

What we'll handle

  • Prioritising ruthlessly: what must be in version one, and what can wait
  • A prototype to test with users and show investors
  • A scalable foundation (logins, payments, data)
  • Analytics so you learn from real behaviour

What we need from you

  • A clear picture of the problem and who has it
  • Access to potential users for interviews and testing
  • Your business model: how the app makes or saves money
  • A signed NDA, if you'd like one, before sharing details
Fundraising? We can provide itemised quotes, roadmaps and prototype walkthroughs formatted for investors or grant bids.
04 · Getting ready

How to get the most from your build.

The most successful apps have clients who are closely involved, quick with decisions and close to their users. Here's how to set yours up for success.

Appoint a product owner

One person who knows the vision, makes decisions quickly and joins sprint demos. It's the single biggest factor in a smooth build.

Line up real users

Five people from your target audience for interviews and testing. Real feedback beats opinions every time.

Write user stories

Describe what users need to do in plain English. Use our user story template. No technical knowledge needed.

Start store accounts now

Apple organisation accounts need a D-U-N-S number and can take several weeks to approve. Start in week one.

Plan your data

What personal data will the app collect, and why? It shapes your privacy policy, store listings and our data agreement.

Define success

Downloads, active users, time saved, revenue? Agree what success looks like now, and we'll measure it from day one.

0 of 0 done

Week one

Discovery

Before the build

Plan

During the build

Sprints

Before launch

Testing
05 · Accounts & ownership

Your app. Your code. Your accounts.

Everything is set up in your organisation's name, with us invited as team members. If we ever parted ways, another developer could pick it up.

Source code

Kept in a code repository (e.g. GitHub) owned by your organisation, with full history and documentation.

App store accounts

Apple Developer and Google Play accounts in your organisation's name. The app and its reviews belong to you.

Cloud & backend

Hosting, databases and services (e.g. AWS, Firebase, Supabase) on accounts you own and pay for directly.

Designs

Design files and prototypes (e.g. Figma) shared with you, including the full design system.

Third-party services

Payments, maps, email, SMS and analytics accounts in your name, so you control costs and data.

Admin & data

You hold the admin keys. Your users' data belongs to you, and we only process it under our data agreement.

Please never send passwords by email or through our forms. Invite office@lifegrowth.digital as a team member on Apple, Google, GitHub and cloud accounts. Where that isn't possible, use a password manager share link that expires. Keep two-factor authentication on, and we'll arrange a call for any codes.
07 · Investment & terms

Enterprise thinking. SME-friendly prices.

Every app is quoted individually after discovery, so you only pay for what you need. These starting points help you plan. Full rates and retainers are on our Start a project page.

Validate

Prototype

Test the idea before you build it.

From£1,4501–3 weeks
  • Discovery workshop
  • Clickable prototype
  • User testing & costed roadmap
Scale

Business app / SaaS

Feature-rich apps and platforms.

From£12,00012 weeks+
  • Roles, integrations & dashboards
  • Payments or subscriptions
  • Built in sprints with demos
Browser

Web app / PWA

App-like, no app store needed.

From£5,5006–10 weeks
  • Works on any device
  • Installable & offline-ready
  • Instant updates

Prototypes

50%50%
  • 50% to start
  • 50% on delivery of the prototype

App builds

30%30%30%10%
  • 30% to start
  • 30% on design approval
  • 30% at beta / testing
  • 10% on store launch

Ongoing development

25%25%25%25%
  • Monthly retainer from £1,020
  • Or sprint-by-sprint billing
  • Unused retainer hours roll over a month

Charity, CIC or social enterprise? Ask about Nectar.

Our Nectar programme gives eligible organisations 15% to 25% off every service, depending on your size and impact, plus 90 days' post-launch support, 60-day payment terms and grant-ready quotes.

Nectar rates
Running costs to plan for: Apple Developer Program (around £79 a year), Google Play (a one-off $25 fee), hosting and backend services (often £20–£150 a month to start, growing with users), and any paid services like SMS or maps. We'll list these in your proposal.
08 · Launch & aftercare

Apps need looking after.

Phones and operating systems update every year, and app stores change their rules. Every app includes 30 days' support after launch (90 days for Nectar clients). After that, choose the level of care that suits you.

Essential

App care

Keeps your app healthy, secure and in the stores.

From£150/moCancel anytime
  • Monitoring & crash alerts
  • Security & library updates
  • Annual iOS / Android compatibility
Growth

Product partner

Ongoing development as your users grow.

From£1,870/mo24 hours a month
  • New features each month
  • Roadmap & strategy sessions
  • Bi-weekly check-ins
Your team

Handover

Prefer to take it in-house?

FromIncludedAt launch
  • Full documentation
  • Code walkthrough for your developers
  • All accounts and keys handed over
09 · Your forms

Short forms. Big head start.

They go straight to Stephen and help us plan properly. You'll get a reply within one working day.

App discovery questionnaire

Tell us about your idea before your discovery workshop. Rough answers are perfect. You can sign an NDA first if you'd prefer.

About you
The idea
Features & platforms
Where should it run?
Features you might need
Plans & budget

We'll only use your answers to plan your project. See our privacy policy.

10 · Templates & agreements

Paperwork, minus the paper.

Every agreement and planning document we use, ready to sign online, download as a PDF or edit in Word.

Go paper-free. Agreements and approvals can be signed online on any phone, tablet or laptop. Each signer gets a signed PDF copy and we receive the signed record automatically. Prefer paper? Every template downloads as a PDF or editable Word file.
11 · FAQ

Questions, answered honestly.

Can't find yours? Email office@lifegrowth.digital and Stephen will get back to you.

Planning

Native, cross-platform or web app?

For most projects we recommend cross-platform (one codebase for iPhone and Android, such as React Native or Flutter). It's faster and more affordable, with near-native quality. Web apps suit internal tools and quick launches. Fully native builds make sense for apps that rely heavily on device features. We'll recommend the right fit in discovery.

Will you sign an NDA?

Of course. You can sign our mutual NDA online in two minutes before sharing your idea, or send us yours.

How long does an app take?

A prototype takes 1 to 3 weeks. A focused MVP takes 8 to 12 weeks. Larger business apps and SaaS platforms take 12 weeks or more. Your proposal confirms the timeline.

I'm not technical. Is that a problem?

Not at all. Most of our clients aren't. We explain everything in plain English, and you only need to know your users and your business.

During the build

How involved do I need to be?

Roughly an hour a week: a sprint demo every two weeks, quick answers to questions and combined feedback. Apps built with involved clients are always better.

Can we change our minds during the build?

Yes. That's the point of building in sprints. Small changes within scope are handled within your revision rounds. Bigger ones go through a quick change request with cost and timing agreed first.

How do we test it?

You'll install test versions on your own phone (through TestFlight on iPhone and a test link on Android) and report anything using our bug report form.

Launch & after

What if Apple or Google reject the app?

It happens to everyone occasionally, usually for small, fixable reasons. We prepare carefully to avoid it and handle any resubmission as part of your launch.

Do apps need ongoing maintenance?

Yes. Apple and Google release major updates every year, and libraries need security updates. An app care plan keeps your app working and in the stores. Without one, we'll hand over full documentation.

Can our own developers take over?

Yes. The code is yours, documented and kept in your repository. We'll do a walkthrough with your team at handover.

Money & ownership

Are there hidden costs?

No. Your build price is fixed. Running costs (store fees, hosting, paid services) are listed in your proposal, and anything outside scope is quoted before work starts.

Who owns the app?

You do: code, designs, store listings, accounts and data. No lock-in.

Do you offer charity rates?

Yes. Eligible charities, CICs and social enterprises get 15% to 25% off through our Nectar programme, depending on size and impact. See Nectar.

Do you work with founders outside the UK?

Yes. We work with clients across the UK, US, UAE and Africa, and can quote in GBP, USD or AED.

Ready when you are

Let's turn your idea into something people use.

Send your discovery questionnaire, or sign an NDA first if you'd prefer. Want to see what we've built? Take a look at ScaffLife and our other work.